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See:
Description
Class Summary | |
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ClientGmsImpl | Client part of GMS. |
CoordGmsImpl | Coordinator role of the Group MemberShip (GMS) protocol. |
FLUSH | Flush, as it name implies, forces group members to flush their pending messages while blocking them to send any additional messages. |
FLUSH.FlushHeader | |
GMS | Group membership protocol. |
GMS.GmsHeader | |
GmsImpl | |
GmsImpl.Request | |
JoinRsp | Result of a JOIN request (sent by the GMS client). |
MergeData | Encapsulates data sent with a MERGE_RSP (handleMergeResponse()) and INSTALL_MERGE_VIEW (handleMergeView()). Note that since MergeData is never sent across the network, it doesn't need to be Streamable. |
Merger | Handles merging. |
NAKACK | Negative AcKnowledgement layer (NAKs). |
NAKACK2 | Negative AcKnowledgement layer (NAKs). |
NAKACK2.Counter | |
NakAckHeader | |
NakAckHeader2 | |
ParticipantGmsImpl | |
ServerGmsImpl | Common super class for CoordGmsImpl and ParticipantGmsImpl |
STABLE | Computes the broadcast messages that are stable; i.e., have been received by all members. |
STABLE.StableHeader | |
STATE | STATE streams the state (written to an OutputStream) to the state requester in chunks (defined by chunk_size). |
STATE_SOCK | STATE_SOCK has the state provider create a server socket to which the state
requester connects and from which the latter reads the state. |
STATE_TRANSFER | STATE_TRANSFER protocol based on byte array transfer. |
STATE_TRANSFER.StateHeader | Wraps data for a state request/response. |
StreamingStateTransfer | Base class for state transfer protocols which use streaming (or chunking) to transfer state between two members. |
StreamingStateTransfer.StateHeader |
Supports probabilistic broadcasts.
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