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See:
Description
| Class Summary | |
|---|---|
| ClientGmsImpl | Client part of GMS. |
| CoordGmsImpl | Coordinator role of the Group MemberShip (GMS) protocol. |
| FLUSH | Flush, as it name implies, forces group members to flush their pending messages while blocking them to send any additional messages. |
| FLUSH.FlushHeader | |
| GMS | Group membership protocol. |
| GMS.GmsHeader | |
| GmsImpl | |
| GmsImpl.Request | |
| JoinRsp | Result of a JOIN request (sent by the GMS client). |
| MergeData | Encapsulates data sent with a MERGE_RSP (handleMergeResponse()) and INSTALL_MERGE_VIEW (handleMergeView()). Note that since MergeData is never sent across the network, it doesn't need to be Streamable. |
| Merger | Handles merging. |
| NAKACK | Negative AcKnowledgement layer (NAKs). |
| NAKACK2 | Negative AcKnowledgement layer (NAKs). |
| NAKACK2.Counter | |
| NakAckHeader | |
| NakAckHeader2 | |
| ParticipantGmsImpl | |
| ServerGmsImpl | Common super class for CoordGmsImpl and ParticipantGmsImpl |
| STABLE | Computes the broadcast messages that are stable; i.e., have been received by all members. |
| STABLE.StableHeader | |
| STATE | STATE streams the state (written to an OutputStream) to the state requester in chunks (defined by chunk_size). |
| STATE_SOCK | STATE_SOCK has the state provider create a server socket to which the state
requester connects and from which the latter reads the state. |
| STATE_TRANSFER | STATE_TRANSFER protocol based on byte array transfer. |
| STATE_TRANSFER.StateHeader | Wraps data for a state request/response. |
| StreamingStateTransfer | Base class for state transfer protocols which use streaming (or chunking) to transfer state between two members. |
| StreamingStateTransfer.StateHeader | |
Supports probabilistic broadcasts.
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